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Sunday, December 8, 2013

GAMING THOUGHTS - Of Civilization and Card Sleeves and Time and Maps

Today I received some wooden tokens I ordered from Mayday during one of their Black Friday/Cyber Monday sales. I am going to use them as replacements for the cubes in Walnut Grove (which I love and have wanted to pimp out so couldn't resist the sale)

But Walnut Grove is not on my mind at the moment. I also received a pack of standard Euro card sleeves. I don't normally sleeve cards so was surprised to see the pack. I didn't order them!? Free!? Hmmmm. What can I use them for?

I checked their website and looked at the spreadsheet that shows you which sleeves go with which games.

These ones (59mm x 92mm) fit a variety of games. The ones I own that I *might* consider putting sleeves on are:
Agricola: Farmers of the Moor
Agricola: The Legen*dairy Forest Deck
Aladdin's Dragons
Atlantic Star
Balloon Cup
Blue Moon City
Civilization (1981 Avalon Hill)
El Grande Decentennial
For Sale (Uberplay 2005 Ed)
Jambo
Kingdom Builder
Le Havre
Princes of Florence
San Juan
Stone Age
Taj Mahal
Times Square
Torres
Troyes
Yspahan

I was a bit surprised to see they would fit Civilization! It was the first 'real' game I owned. I was 11 when I bought a copy of the 1st edition of it after it was part of the Games 100 in Games magazine in 1982 (or thereabouts - I did a couple of quick searches and it seems that's the year). Not sure what intrigued me about the game - perhaps the map. At some point in my youth I plastered my walls with National Geographic maps as I was fascinated by them (don't worry, I had a half-naked girl on the back of my closet door, too) But, yes, I was a game geek and a map geek way back then...I think that's why I've always been interested in war games - more for the maps than for the actual game play. I'm definitely a Euro die-hard, but I am still drawn to war games for some reason, even though I suck at fighting games and generally never play them. Ah, those maps are beautiful though....

Wednesday, September 5, 2012

JUST GAMING AROUND - Worst gaming month EVAR! (well, in the past 3-1/2 years) - I blame it on good weather....

Well, it wasn't a HORRIBLE month exactly, but my FTF gaming count in August was the worst on record (in terms of total games played) in the 
3-1/2 years I have been recording my game plays.

This is what I played:
Set - 2
Dominion: Prosperity - 1
Lords of Vegas - 1
Ninjato - 1
Perry Rhodan: The Cosmic League - 1
Railways of Europe - 1
San Juan - 1
Ticket to Ride - 1
Walnut Grove - 1

I'm not at all unhappy with what I actually played - in fact the games of Lords of Vegas, Perry Rhodan, Railways of Europe and Ticket to Ride were all really interesting plays of those games. Ninjato was a new game for me so that was great (looking forward to playing again, too, now that I understand it better). And Walnut Grove is always fun for me. Dominion scratched an itch where I haven't played it in a while and with the new set coming out I wanted to get it to the table again.

I will say my online gaming has been steadily going up since I started playing more early in the year but I almost never log my online plays. I HAVE logged a couple of Words with Friends (aka Scrabble) plays when my wife and I played full games in one day, but when they are spread out over days or weeks, I just don't bother.

It seems many times the only gaming I can get in is during my 'in-between' times and online play is conducive to this. 'In-between' time is: The time between dinner and the kids going to bed. The time between getting up and taking a shower. The time during my lunch breaks (I work from home most of the time, not that that particularly matters).

Monday, August 27, 2012

STATE OF THE BACK ROOM - Insanity in the game room (TOO MANY GAMES!)


My game room has been a horrible mess for the past 2-3 months. Probably longer. And I seem to have acquired a good number of games (I've been trying to cut back, but it just doesn't ever seem to actually happen!) And, they have been piling up to the point where I was getting stressed about it.

Piles of games on side tables, on the game table, on the floor! Even worse, they were piling up in my garage as well! Earlier in the year I cleaned up the garage and got a bunch of stuff out (or re-organized) such that I had some extra storage space for my thrift finds! Boy, those shelves sure filled up fast!

As I mentioned before, this was all stressing me out and I finally bit the bullet. GASP! I was considering cutting back on my game collection. GASP! I was considering selling some of my games off!

Well, first steps in June involved setting up a BGG auction. I put up 50 items and sold nearly that many! YAH! Cash in my pocket! YAH! Games cleared out! YAH! And I didn't even miss them. Not ONE!

I have to admit I made some tough decisions in some cases. My criteria became: what is my excitement level when I think about this game? Am I excited about it enough to want to play it? If someone asked me about getting it to the table would I really want to, or would there be something else I'd want to play instead?

And, interestingly, I found some games to get rid of. Quite a few more, in fact, than I thought I would. It became easier as I thought about it more. It was freeing in fact!

Unfortunately, the tide turned again. I was hitting the thrift stores. Then my wife was hitting the thrift stores for me (without my prompting, I might add). And she actually found some really interesting games! Heroscape! The Omega Virus! Squad Leader! Axis & Allies! We even hit a bunch of stores on our way home from Portland, OR, and found some decent games. 

Now, mind you, often times I'm not just looking for games for me to keep but with the intention of re-selling them. The right games can bring in some decent cash if you know what to look for!

However, it got to the point that I was (almost!) dreading her calling from the thrift store asking about games and finding more good stuff to bring back! I had too many games!!!

Monday, June 4, 2012

HOT BOX - 'Walnut Grove' (What's in the box?)

You may have heard of the game 'Welcome to Walnut Grove' or more specifically how it's most commonly known and listed: 'Walnut Grove'

Or maybe you haven't....?

Well, just before Essen 2011 I did a blog post listing games of interest to me coming out around Essen: TIMELY TOPICS - ESSEN release games that look interesting to me & why

Near end of the long list I had a 'theme' section of games that I was interested in due to...ah...theme. Interestingly, the game at that time was the former longer name I listed above. Somewhere during or after Essen it seems to have been shortened to just 'Walnut Grove'

Anyhow, Walnut Grove was on my 'theme' list for a couple of reasons. One was that it represented 'small town' life, much like in Village and Helvetia which represented 'village' life, so WG seemed to be in that same range. Another reason was it was the location of the American TV Series 'Little House on the Prairie' about Laura Ingalls Wilder and her life living in early pioneer America. I watched the show and also read the series of books as a child, so it had special meaning to me.

Well, I have a friend that goes to Essen and I got to play several Essen releases in the months following Essen, mainly due to her, although I never quite got to play Walnut Grove (looking at her game list, I'm not sure if she even had it actually)

Regardless, I didn't get to play it right after it came out, but it seemed to keep bubbling up in my mind. Then another friend of mine played it and really liked it. So, without me actually having played it, I ordered it (along with Hawaii) from funagain.com and had my friend Chris bring it with him to EGG (Eugene Games Gala) so I didn't have to pay shipping :)

During EGG, we ended up playing someone else's copy of WG as 4P and I loved it (even though I did pretty terrible - we all did fairly poorly as I recall since we had all just learned it)

Anyhow, I was glad I'd picked it up as it is relatively fast but also has lots of interesting/hard decisions to make. This isn't a review but an opening of the box to see what it is that you actually get. Hopefully I'll have time to write a review soon to go into more detail.

So, here goes, in my usual fashion of taking you through the wonderful goodness of cracking a game and smelling the wonderful smell of fresh cardboard. Enjoy!

Here we have the box, ready to be opened:



You can see the lovely artwork showing a covered wagon hauling a couple of workers/farmers (Is that 'Pa' driving the wagon? Doesn't quite look like him...), with Ma on the left holding baby Carrie, and it looks to be Laura there carrying a couple of buckets of water or perhaps grain.

Very nice artwork on this box. And somehow it looks familiar...why is that...?

Monday, May 21, 2012

THE CREATIVE GAMER - Game Bit Storage Obsession - Dominion re-organized, PLUS PNP game storage idea

So, you may have seen my other posts in the past about game bit storage and my obsession with finding the right storage for the right game.

Here's a recap if you're interested:
THE CREATIVE GAMER - Game Bit Storage Obsession (aka Are You OCD Like Me?) - Part 1/3
THE CREATIVE GAMER - Game Bit Storage Obsession (aka Are You OCD Like Me?) - Part 2/3
THE CREATIVE GAMER - Game Bit Storage Obsession (aka Are you OCD Like Me?) - Part 3/3

The Part 3 post has some details about how I had my Dominion cards stored. Note that I am NOT heavily obsessed with Dominion, BUT, because my family really enjoys playing it (and I certainly enjoy it, just not all the time), I want to be able to tote ALL the cards around when I want them without having to carry all SEVEN of the expansion boxes and have to open each one up to find what I want.

If you didn't/don't want to follow the post, here's a recap:
* I purchased old Trivial Pursuit games from thrift stores and used the card box bottoms to store the cards in.
* I wasn't completely happy with the existing dividers on BGG so I created my own (although I admit I borrowed a bit from some of the other I saw):
           Tasajara's Dominion Base dividers (vertical)
* I placed the cards in the boxes and put the boxes into a photo box I purchased on sale at Michael's craft store.

This was the result:





This was before Hinterlands came out. So, prior to that, EVERYTHING fit in there including all player boards and Intrigue set of money and VP cards, plus promos up to then.

When that last expansion came out I ran out of room so had to pull the extra cards, the Prosperity player boards and a few other things (even the randomizers I think)

I was thinking about it recently and it was kind of bugging me that I had to split things up - OCD was setting in. And, I know there are 2 more expansions planned (supposedly the last - plus a couple of Promos I'm guessing).  That cardboard photo box was running out of space fast, plus I'm always worried carrying the thing around that it's going to rip open or something due to the weight of all the cards.

Sunday, December 4, 2011

JUST GAMING AROUND - EGG Game Day - ESSEN GAMES GALORE - My first plays and impressions


The EGG Game Day was the weekend of November 12 graciously hosted by our Chief EGG Head, Lorna (and, yes, I'm very slow to getting this posted - due to Thanksgiving and spending my 'writing' time working on Dominion dividers for Hinterlands)

Lorna goes to Essen every year and picks up a number of Essen releases then invites locals over to give them a go. I received at least a couple of invitations but unfortunately I was too busy to be able to attend.

So, I was really looking forward to the EGG Game Day as I had most of the day open to be able to play games (well, after an early-day Scouting activity). And, I was really looking forward to getting in some of those Essen games I'd been drooling over.

The night before I read through the rules of Dungeon Petz as it was one of several games near the top of my 'to play' list. I've been hoping that it might be something I could play with my kids. Reading the rules closely really started getting me excited about playing it. I did have some concerns though whether my kids (8 & 11) would be able to play it as it I read through the many moving parts.

I could go into a long description of the details of attending the game day (like I usually do) but I'm not - I'd rather go into a long description of the games themselves. Well, ok, I'm going to try to be short...or medium length at least.

Here's a quick rundown of the NON-Essen games I played first:
* PitchCar - My friend Chris (Togra) left me a message the day before to bring PitchCar as his wife wanted to give it a go. So, I brought it and set it up with her soon after I arrived. Upon setting it up we played a 3-player, 2-lap game with a third, Doug. It had a nice looping hairpin and a longish jump (which we shortened later). She seemed to enjoy it quite a bit despite realizing it was more difficult to play than on the iPad...I didn't even KNOW they had it on the iPad!

* 7 Wonders - My friends Aric and Heather attended for their first time at my suggestion and I wanted to get a game in with them. They have attended a couple of game nights at my house and have been more and more interested in trying different games. I figured they would like this one and we also happened to have 7 people looking to play a game so this seemed like an obvious choice. I've really enjoyed my few plays of it and I'm enjoying trying different ways to try to score points. Everyone seemed to have a great time and the newbies (A&H, plus Greg who only played once before) picked up the game quickly (not surprisingly). Interestingly, all the players with resources were at one end of the table and all the players with military were at the other end of the table - and the military side ended up with mostly the lowest scores, mainly due to lack of......resources! As usual, a quick, fun, solid game.

Well, I have to laugh at myself a bit here - I thought I had played more Non-Essen games, but, nope, it was just these two! Overall, I was there for about 10 hours and I ended up playing a total of 8 games, 6 of which were Essen releases (well, 5 games, I played Mondriaan 2020 twice).

So, here are the Essen games in the order that I played them (barring the Non-Essen releases)

Saturday, October 22, 2011

TIMELY TOPICS - ESSEN release games that look interesting to me & why

It must be that time of year to write up an Essen list of interesting games seeing as it's Essen week this week. Of course, I haven't done such a thing before. And, there really isn't a point to it other than sheer interest. Why? Because I'm not going to Essen and likely won't be picking up most of these - at least not for a while if I do.

My friend Lorna will be attending and she always brings back a good pile of interesting games and I usually get to give some of them a go, so I'll just be getting my fix that way.

Anyhow, my interest for games release Essen has generally been pretty low this year up until last week when I finally got the bug to peruse the Essen 2011 Canonical List on BGG. After I spent a few hours doing that my interest was starting to increase quite a bit - I was expecting to not find too many games to be excited about but as I read through I kept finding interesting items.

Then, as I started to prepare writing a blog entry about my findings, I ran across the Board Game News list: Spiel 2011 Preview on BGG which purportedly had even more games listed and seems to be a more 'official' list, if there is such a thing. Ok, time to spend a few more hours perusing. The interesting thing about this list is it uses a new headings feature that is being added to Geek lists in the impending site redesign; these headings are then designated as publishing companies and their games are then grouped together under them. So, if you like particular publishers you can easily find their newest games.

I then tore through this list and found a majority of them were the same items from the canonical list (there were some I hadn't recalled seeing before), plus some other more obscure titles and/or non-English titles. Ultimately, this seems to be the go-to list this year.

So, as I went through the lists I decided to tag each with an Essen2011 tag so that I could then have a compiled list to work from later. Here's a link to the list in case you're interested. I find tags OK as a feature, but you can't do too much with them as the entries aren't sortable in any way. But, there it is at least.

So, here's my rundown. I have organized them in categories of my interest or into logical groupings by type. The primary grouping is what drew me to them and then secondary either just a property of the game or the element that seemed to grab me. It's hard to explain but you'll see what I mean.

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This section is THE BUZZ - games that were buzzworthy that I also found some interest in. There are OTHER buzzworthy games but the didn't interest me as much (despite looking like good games overall)

The Buzz - Deck Building:
CORE WORLDS
  Deck building in space where you work your way from the outer reaches to the inner core of civilized space - terrific graphics, improved gameplay from other deck building games, ability to keep cards in play until needed…

The Buzz - Different:
FLASH POINT: FIRE RESCUE
  Co-op saving people in a burning building. Great graphics and interesting gameplay with good amount of variability. I'm not much into co-op play, but I really love the theme and the potential for excitement in trying to save people.

The Buzz - Different:
PRÊT-À-PORTER
  Some say this is actually similar to Drum Roll - but putting on a fashion show instead. This one is more economically grounded (in fact was designed specifically that way) but both this and Drum Roll sound interesting for different reasons. I would say this one seems more 'serious' where Drum Roll is more 'fun'

The Buzz - Family Fun:
DRUM ROLL
  You are the owner of a Circus and working to put on the best shows - the higher quality shows require better performers. You try to acquire equipment to let your performers perform at their highest. Once you have a successful show you have to decide whether to gain the prestige points or re-invest in making future shows even better.

The Buzz - Village Building:
KINGDOM BUILDER
  New game by Donald X Viccarino - NOT Dominion although perhaps feels similar. The theme seems even thinner than in Dominion as this looks to be thinly veneered abstract with cardplay for the actions and more cards for the victory conditions. Lots of variability should still change it up a bunch but it's one I'll want to play before buying I think. Some elements look similar to Strasbourg.

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There are different reasons for MUST HAVE games for me - mostly these are expansions/additions to ones I already have.